Minecraft's Mysterious "NaN" Values?!



Minecraft's Mysterious "NaN" Values?!

Today, we mess around with Minecraft’s “NaN” values!
» Breaking Minecraft Playlist –
» Discord –

» Subscribe –

SOCIAL MEDIA
» Twitter –
» Facebook –
» Instagram –
» TwitchTV –

PLACES I GET MUSIC
»
» YouTube Audio Library (Sad Past)

Divider by Chris Zabriskie is licensed under a Creative Commons Attribution license (
Source:
Artist:

Tag: minecraft nan, Minecraft, antvenom, nan, minecraft nan, not a number, minecraft not a number, minecraft bug, minecraft glitch

Xem thêm bài viết Game PC: https://zooz.vn/pc

Nguồn: https://zooz.vn

Filed in: PC

Share this post

44 thoughts on “Minecraft's Mysterious "NaN" Values?!

  1. I think i dont want to know how often you reinstalled minecraft………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………….

    Reply
  2. When he say “I have never saw this in Minecraft “. Also antvenom: he saw it once and he used all of the things in the time of the video so he did all this stuff before the first time he saw it so he did see it “before” !hints! He took some time to make this vid.

    Reply
  3. Im making a game (Project Zombie), and it has a chunks system kind of like Minecrafts, I remember getting an effect similar with nan position in this video. I ended up accidentally doing a division by zero somewhere in my velocity calculation for a zombie ai and it set the zombies velocity to NaN. I noticed when summoning the zombie at my exact coordinates the Zombie pushed me by its velocity vector, setting my velocity to NaN. One tick later the velocity sets the position to NaN too. I wonder if something like this will happen in Minecraft. Maybe, in Minecraft, some kind of hacked/modded client could do something like throw an item with NaN velocity to set players position to NaN?

    Reply
  4. Some fun facts about NaN:

    NaN stands for Not a Number, yet it's a valid value for floats, which are a type of number.

    NaN is basically defined as the value of equations that are undefined (like 0/0).

    NaN is neither greater then nor less then nor equal to any other number. Hence any entity with NaN health becomes like a reverse Schrödinger's cat, both not alive and not dead at the same time.

    When NaN is used in any math at all, the result is always NaN. Which means for example that attacking something for NaN damage will result in an entity having NaN health. Also any entity that has NaN health that is attacked for anything, no matter how much, they will still have NaN health.

    I smell an HP Lovecraft story in the making, don't you?

    Reply

Post Comment